A Godot (4.2) project was added to the downloads. The project shows how Connected files and the nodes could be used inside Godot. It is compatible with both Con...
Some bugfixing, or at least attempts at that. fixed (some) bugs happening with mirroring and removing nodes reduced amount of "empty" undo/redo entries fixed a...
Small QOL changes. fixed text editor scroll bar position fixed wrong newlines when copying text from another source into node text editor renamed Connectors to...
Connected changes for v0.9.2 - this is yet another hotfix update: fixed backups feature - backups are now actually created if the amount of backups is set to...
Connected changes for v0.9.1 - this is a hotfix update: fixed filename of config file always being reset to "config.txt" fixed Extra Texts File toggle in Save d...
Connected changes for v0.9.0: fixed an off-by-one bug with the Switch node fixed handling of numbers in Condition node updated Roslyn compiler to 1.8.1, now up...
Connected changes for v0.8.0: fixed potential bug when trying to duplicate empty node collection changed saving a tiny bit: nodes get sorted by ID before writin...