Mops & Mobs demo updated (v0.3) - HALLOWEEN EDITION
Even though the content of the demo did not change much, we saw the need to release a new version - we just wanted to give you a little treat by adding Halloween decorations!

If you're interested, here's the changelog. (From now on, the changelog includes all changes, which means there's also stuff that's not seen in the demo.)
- fixed save error for door in main hall of level 1
- fixed missing cards in combat player decks
- added delay for player movement after using a lever
- improved and expanded scripting API
- added eavesdropping to level 2 as an example for similar dialogs
- replaced art for Jelly and added emotions
- added several furniture objects
- added NPC mirroring for dialogs
- replaced signs in level 1
- fixed walking over fences and onto rivers
- added shadow casting to all torches
- added button to toggle the visibility of quests in the HUD
- optimized the size of a few textures
- replaced the billboard tableware in the Common Room with 3D models
- added mouse rotation (deactivated by default in settings)
- added limitation to shown choice buttons in dialogs
- replaced art for the dungeon master (Trogg) and the rats
- added emotions to the dungeon master and the rats
- fixed torches placed via deco mode not saving light state
- added support for more than one save slot
- added UI for saving and loading game saves
- added option to disable the tutorial boxes
- fixed dynamic quests (Light all the torches, Clean the tables, ...) breaking on level change
- added pre-placed decorations that can be removed by the player
- added visual hint for placed decorations when deco mode is active
- added deco rotation during placement via mouse wheel and d-pad
- fixed some problems with the rat chefs' stool placing quest
- added secret doors
- added teleporter platform, with dialog
- fixed combat card dragging during switch to main menu
- added inspection mode for looking closer at 3D objects
- added Halloween decoration (only visible in October)
- added decoration quest zones, not used in level 1 yet
- updated project to Godot 4.5
Have fun, and a Happy Halloween!
Files
mops-and-mobs-windows.zip 146 MB
Version 0.3.0 Oct 11, 2025
mops-and-mobs-linux.zip 137 MB
Version 0.3.0 Oct 11, 2025
Get Mops & Mobs: A Sweeping Dungeon Adventure
Mops & Mobs: A Sweeping Dungeon Adventure
You're the new janitor in a badly managed dungeon full of loveable monsters
| Status | In development |
| Author | Rat King |
| Genre | Adventure, Card Game, Interactive Fiction |
| Tags | Dungeon Crawler, Exploration, Fantasy, Godot, Narrative, Short, Story Rich |
| Languages | German, English, Italian, Japanese |
More posts
- Demo v0.5.1b - Italian localisation, and German too52 days ago
- Devlog #3 - Goblin Forge and Card CombatApr 27, 2026
- Demo v0.5.1 - Japanese localisation and moreApr 22, 2026
- Demo v0.5.0 - small changes and fixes, and a new trailerMar 19, 2026
- Devlog #2 - Dungeon CrawlersFeb 21, 2026
- We started a dev log for Mops & MobsJan 27, 2026
- Demo v0.4.4 - new quest and deco mode updatesJan 07, 2026
- v0.4.3 of Mops & Mobs demoNov 28, 2025
- v0.4.2 of Mops & Mobs demoNov 26, 2025
- v0.4.1 of Mops & Mobs demoNov 21, 2025
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