connected v0.6.0
connected » Devlog
Connected changes for v0.6.0 and v0.6.1:
v0.6.1
- fixed wrong order of connections after manipulating a node, or undoing a deletion
- fixed missing connection when undoing the reduction of connectors of a Switch node
- new logo (wip)
v0.6.0
- fixed pasting copied (localised) text nodes over different files
- removed Small Basic, all nodes are configured via C# now (internal change)
- changed dragging of nodes and connections to snapping to the grid as default mode, use shift to drag freely
Be aware that this is a pre-release version of connected, but it is already used in the development of Patou.
If you want to test the functionality, please contact me.
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connected
dialog editor
Status | In development |
Category | Tool |
Author | Rat King |
Tags | dialog-editor, dialogs, Level Editor, Story Rich, talking, Text based, tool |
Languages | English |
More posts
- connected v0.9.5Mar 06, 2024
- Godot project for Connected dialogsFeb 25, 2024
- connected v0.9.4Feb 23, 2024
- connected v0.9.3Feb 20, 2024
- connected v0.9.2Dec 08, 2023
- connected v0.9.1Dec 06, 2023
- connected v0.9.0Dec 05, 2023
- connected v0.8.0May 01, 2023
- connected v0.7.3Apr 22, 2023
- connected v0.7.2Apr 15, 2023
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