bloed v1.2


Bloed changes for 1.2:

  • fixed warning when scrolling through Bloxel Types / Textures
  • fixed chunk's mesh not cleared/removed when setting the last Bloxel inside to Air (runtime only)
  • fixed problem with Bloxel Textures when changing order of texture shelves
  • updated DynamicVariables script
  • fixed potential texture atlas dimensions quality loss by automatically setting maxTextureSize to 16384
  • added support for texture arrays as optional replacement for texture atlasses, improving small textures' problems with mip-mapping
  • added selection of the Bloxel Texture / Type in the editor when right-clicking the respective button in the Build section of Bloed

Files

bloed-1.2.unitypackage 4.2 MB
May 11, 2024

Get bloed

Buy Now$7.99 USD or more

Comments

Log in with itch.io to leave a comment.

(+1)

Keep up the great stuff!

I'll try! Thanks!