bloed v1.1.3
bloed » Devlog
Bloed changes for 1.1.3:
- fixed hotkeys not reacting when Scene view was deactivated due to interacting with the Bloed editor window
- fixed error message "Saving Prefab to immutable folder is not allowed" when updating all bloxel meshes
- fixed secondary texture atlasses not having the same dimensions as the main atlas
- fixed quantized placing of JOISTS via shift key (again)
- improved UI a tiny bit (warning if texture is not readable + tool name more prominent)
- moved all test textures into one single folder!
- fixed potential bug with switching between bloxel rotations via Tab key not working (Unity 2021 and newer), this time with the correct #define
- added bonus texture pack "666 Coins" by Tom 'voxel' Purnell
In February I participated in the Global Game Jam 2023 where we made Root 666 within 48 hours. @RottenHedgehog used bloed to create the level.
Files
bloed-1.1.3.unitypackage 3.9 MB
Feb 11, 2023
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bloed
block editor plugin for Unity
Status | Released |
Category | Tool |
Author | Rat King |
Tags | blocks, grid-based, Level Editor, Minecraft, Unity, Voxel |
Languages | English |
More posts
- bloed v1.2May 11, 2024
- bloed v1.1.2Jun 13, 2022
- bloed v1.1.1Apr 15, 2022
- bloed v1.1Apr 10, 2022
- bloed v1.0Mar 15, 2022
- bloed v0.8Feb 27, 2022
- bloed v0.7.4Jan 20, 2022
- bloed v0.7.3Dec 20, 2021
- bloed v0.7.2Dec 03, 2021
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