bloed v0.7.1


Bloed changes for 0.7.1:

  • fixed per pixel transparency in texture atlases
  • changed padding of textures in atlas back to clamp instead of repeat (in order to mitigate mip-mapping problems)
  • fixed faulty behaviour of individual BloxelLevels when changing BloxelTextures

Thanks to @voxel for bug reports, and testing!

Files

bloed-0.7.1.unitypackage 3 MB
Nov 27, 2021

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